Gran Turismo 7 Review (PS5)

Gran Turismo is back, and with the first numbered game for a looong time, it really lives up to the excitement that has been building since GT7 was first announced. There’s racing, collecting, tuning, and excruciatingly difficult licenses. Basically, everything that makes GT great.

The core of the offline mode is the Cafe, where you’ll be given menus of cars to collect. Each of these can be won by completing races or championships, and it nudges you down a certain line of trying out a huge range of vehicles, from high powered GT cars on a soggy track, through to rallying with jeeps. It’s a satisfying way to collect a healthy garage of vehicles and see all of the tracks the game has to offer.

Elsewhere you’ve got the license tests, giving you a series of ever-increasingly-difficult timed tests to unlock additional events. Passing the license tests is easy enough, but if you want the gold (and the extra cars that come as a reward) you’ll be putting in the hours chipping away at your lap times. I love this element of GT games, and it’s incredibly satisfying when you cross the line and see the gold medal pop up.

Online is great too, with the main event mimicking the sport mode from GT Sport. A mix of tuned and balanced racing will keep things fresh, and even without spending hours tweaking the settings to a fine degree, I still managed to be competitive and get a series of top 3 finishes.

There’s loads of lengthy reviews outlining the features in full, but it comes down to this – if you like racing games and want to see just what the PS5 can do, this is a no-brainer. Go and get it now.

4.9